This is a little segment I'd like to do from time to time where I use a random card generator to generate a hand of 5 cards from a complete singleton set of Epic, which includes the Core, the Tyrants, and new Uprising sets. I will then analyze the hand and decide what I would tend to pick if I were to draw that hand in the Dark Draft format of play. I will decide which card to pick if I got that pack, as well as which 2 cards I'd pick if I got the remaining 4. For the sake of consistency, I will assume this is the first pack I open.
For your information and as a reminder, here are the Dark Draft rules from the official website:
So, let's dive right in!
At first glance this seems like an amazing pack. There are some solid Dark Draft/Limited options here. Wild is always a popular option for this format as the direct damage and large champions can be harder to deal with. Drinker of Blood, when given the proper support, can really wreck house, and getting it early on is key.
However, Thought Plucker is just so very good and it can completely disrupt an opponent. Even if it only works once you get a card and force your opponent to discard one, and it is unlikely they will benefit from that using stuff like Soul Hunter or Markus. If it is allowed to survive, it will win you games by that card swing. It forces your opponent to deal with it which means gold spent a lot of the time. This is a must draft for me, so I would have to go for it.
The Wild and DoB both require other cards to be really good, with an exception for maybe Mythic Monster, whose large body could maybe justify a pick, but I can't imagine a scenario where I'd pick that card over Thought Plucker.
I would have to take a mental note (because you are not allowed to take physical notes during this format according to tournament rules) of the cards I would be giving my opponent as well. They could very well take Drinker of Blood as it is a solid pick early in the game, but I would wager they would take 2 Wild cards. Wild is just very consistently good in this format but they do often require loyalty, and the chance to grab 2 decent cards right off the bat might be too hard to pass up.
If I was given those remaining 4 cards in the opening round I think my choice would be Fire Spirit for sure, as it is a huge body that replaces itself, and every time you play a Wild gold cost card, you get to do some direct damage to a champion. It's a very annoying card to deal with. The debate between Hunting Raptors and Mythic Monster is a good one though. I really like Ambush and direct damage to the face, but if you don't hit the loyalty the Raptors are a horrible choice. Even though It think it's a better card in something like Constructed, I think it may be too much of a risk for Limited.
Mythic Monster replaces itself, which is very important, and it's just a huge body to contend with. It will beat and destroy almost every other card in the game. Yes it can be chump blocked or bounced, but at least its Tribute is drawing a card, so it won't be a waste, and if your opponent can't remove it, it could win you the game. Time will tell as to how good this card really is, but I'd feel pretty good about grabbing it. You better believe I would be looking for a Lash or Rage as well to give it Breakthrough in future packs.
Well that concludes my first look into Dark Draft Decisions. I hope you enjoyed it. Disagree with me strongly? Please leave a comment and tell me why. Until next time, happy gaming!